Charisma is your spellcasting ability for these spells. You do not require material components to cast these spells. At 11th level, you may also cast fly in place of darkness or invisibility. If you cast invisibility or darkness using this trait, you cannot cast either one again until after you finish a long rest. When you reach 5th level, you can cast the darkness or the invisibility spell. When you reach 3rd level, you can cast disguise self. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. Your claws are natural weapons, which you can use to make unarmed strikes. You can’t discern color in darkness, only shades of gray.Ĭlaws. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Oni are accustomed to the dark places of the multiverse and as such are able to see in dark and dim conditions. Your base walking speed is 30 feet.ĭarkvision. Oni are large, hulking brutes, standing 7 to 8 feet tall and weighing as much as 250 to 300 pounds. However, a few newer (younger, if you will) oni have developed good traits and an appreciation of life. In addition, oni are usually malicious and evil. Oni are mischevious tricksters and almost always tend towards chaos. An oni can potentially live forever, although most live or depart their material existence at around 500 years old.Īlignment. An oni at creation is considered an adult. Oni aren’t born as much as they are created by magical forces. Your Strength score increases by 2 and your Charisma score increases by 1.Īge. While oni may have varied appearances, all oni share the following characteristics, including yours.Ībility Score Increase. In more recent times, oni have lost some of their original wickedness and sometimes take on a more protective function. They may occasionally be depicted with a third eye on their forehead, or extra fingers and toes. They may sometimes also be depicted as black-skinned, or yellow-skinned. Their skin may be any number of colors, but red, blue, and green are particularly common. This image leads to the expression “oni with an iron club” ( 鬼に金棒 oni-ni-kanabō), that is, to be invincible or undefeatable. They are often depicted wearing tiger-skin loincloths and carrying iron clubs called kanabō ( 金棒). In nursery rhymes, oni are fearsome bogeymen that haunt the nightmares of children and adults alike, yet they are very real and always hungry.ĭepictions of oni vary widely but usually portray them as hideous, gigantic ogre-like creatures with a single horn or multiple horns emerging from their heads, with sharp claws and wild hair. : Added in the spellcasting ability for the oni’s magic.They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events. These game mechanics are in draft form, usable in your campaign but not refined byįinal game design and editing. The material here is presented for playtesting and to spark your imagination. So, as promised, I’ll be making a whole slew of new playable races for Dungeons & Dragons Fifth Edition. Wow! Can you believe that on Instagram got more than 1,000 followers yesterday? And that’s all because of you, the D&D community. DM Dave 1 Comment on Oni Playable Race | New Player Option for Dungeons & Dragons Fifth Edition Posted in Player Options
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